Category Archives: CIRCLS’21: Expertise Connections

Computational Thinking with an Equity Lens

Since the launch of the CSforALL initiative in the US in January 2016, more attention has been paid to broadening participation within CS education. Computational thinking (CT) is a key strategy for understanding CS concepts and learning how to use them to solve problems. But what is CT in K-12? And is CT taught equitably? […]

Possibilities with Wearables and Biometrics

Many wearable technologies are surprisingly accessible and affordable, making them a compelling part of formal and informal computational and design curricula that aim to broaden participation in computing and other STEM skills. In this panel, three experts share their experience working with wearable tech in educational settings and about student success that goes beyond the […]

Interactions with AI Systems: How Do We Avoid Risk and Bias?

AI-enabled conversational agents first engaged learners in text-based dialogue in Carbonell’s 1970 SCHOLAR system. Since then, both the technology behind conversational agents and the learning sciences have advanced. Current conversational agents are able to sense, react, and interact through multiple modalities. This session will explore how teachers and learners can interact with an AI agent, […]

Using the Learning Sciences and Computational Approaches to Develop Assessments and Intelligent Tutoring Systems

Learning Environments with Artificial Intelligence informed by Learning Analytics have the power to transform learning and assessment. Session facilitators will begin with discussions on the different perspectives of AI that have informed their work on assessment and intelligent tutoring systems. In the session, we will discuss how different approaches (e.g., learning sciences and computer science) […]

Towards Equity, Accessibility, & Inclusion

Designing for equity, accessibility, and/or inclusion can encounter unforeseen barriers despite all good intentions to broaden participation. What design strategies and/or research-informed practices can be applied across project stages to support inclusive and responsive designs? How might safe spaces be created to discuss and work on issues or tensions that arise when supporting marginalized or […]

What is Design-Based Research?

Design-Based Research (DBR) is a systematic, iterative, and flexible approach often used in our work designing emerging technologies. We’ll contrast DBR with other methods that are sometimes confused with it such as, design-based implementation research, co-design, and design studies. In our focus on DBR, we’ll see how it can help us understand and improve our […]

Learning Theories in RETTL work

Session facilitators will begin the session sharing perspectives that have informed their work and how they continue to draw on new lenses to advance their research and designs, including a description of how they center equity in their work. Facilitators’ work spans a variety of foci and theoretical lenses, usually cognitive and socio-cultural approaches, including […]

Equitable Learning in Immersive and Augmented Environments

This session will explore the topics of equity and learning in the context of emerging technologies (e.g., augmented, virtual, or mixed reality environments). As the application of these technologies to learning environments rapidly accelerates, the potential for disparities related to disability, socioeconomic status, and/or race is also growing. This discussion will center on how these […]

AI & Education Policy

This session is a culmination of discussions and deliverables put together during the CIRLS AI & Education Policy Working Group. The session will feature presentations on policy initiatives from the group including an AI EdTech vendor pledge, a policy brief for federal AI and education guidelines, and a policy brief for AI literacy and ethics […]