Well-designed games provide a generative model for learning environments that support motivation, resilience, and the development of expertise. We consider how traditional schooling can be seen as a “bad game,” and how cognitive and motivational theories can serve as a guide to making experiences in which learners want to engage.
Citation: Fishman, B. & Hayward C. (2022). Gameful learning: Leveraging the learning sciences to
improve the “game of learning.” Rapid Community Report Series. Digital Promise and the International
Society of the Learning Sciences. https://repository.isls.org//handle/1/7663