EHR Award: Collaborative Research: Sustainable Diffusion of Research-Based Instructional Strategies: A Rich Case Study of SCALE-UP
Category Archives: Learning Processes and Theories
Collaborative Research: Sustainable Diffusion of Research-Based Instructional Strategies: A Rich Case Study of SCALE-UP: 1225571
EHR Award: Collaborative Research: Sustainable Diffusion of Research-Based Instructional Strategies: A Rich Case Study of SCALE-UP
Collaborative Research: Sustainable Diffusion of Research-Based Instructional Strategies: A Rich Case Study of SCALE-UP: 1223564
EHR Award: Collaborative Research: Sustainable Diffusion of Research-Based Instructional Strategies: A Rich Case Study of SCALE-UP
Strategies: Smart Clothing, Smart Girls: Engineering via Apparel Design: 1139466
EHR Award: Strategies: Smart Clothing, Smart Girls: Engineering via Apparel Design
Collaborative Research: Teaching to Learn – Peer Learning Using Smart Devices: 1141037
EHR Award: Collaborative Research: Teaching to Learn – Peer Learning Using Smart Devices
Collaborative Research: Teaching to Learn – Peer Learning Using Smart Devices: 1141238
EHR Award: Collaborative Research: Teaching to Learn – Peer Learning Using Smart Devices
In Touch with Molecules: Extending Learning with Cyber-enabled Tangibles: 1108896
EHR Award: In Touch with Molecules: Extending Learning with Cyber-enabled Tangibles
STEM Learning in the Context of Green School Buildings: A Curriculum Planning Project for the Middle Grades: 1135137
EHR Award: STEM Learning in the Context of Green School Buildings: A Curriculum Planning Project for the Middle Grades
EAGER: WeInvestigate: Collaborative exploration of scientific phenomena with the assistance of hand-held simulations, prose, and graphics: 1345231
EHR Award: EAGER: WeInvestigate: Collaborative exploration of scientific phenomena with the assistance of hand-held simulations, prose, and graphics
Use of multimedia, social media and gaming to teach neuroscience via mobile devices: 1245452
EHR Award: Use of multimedia, social media and gaming to teach neuroscience via mobile devices