CIRCLS’23: Gallery Walk

Image contains three photo frames in red. Two small frames are to the left and one large one is to the right.At the Gallery Walk, participants can explore different project stations to experience demonstrations, interactives, posters, videos, and/or artifacts from project work. The Gallery Walk session will take place on Thursday, November 2 from 5:00-6:30pm ET. Setup will take place from 4:30-5:00pm. Gallery Walk Station Map (PDF)

To ensure that presenters are able to both share their work, and hear from others, the Gallery Walk will take place in two rounds:

  • Round 1 (5:00pm to 5:45pm): Even-numbered presenters present; odd-numbered presenters will visit other tables.
  • Round 2 (5:45pm to 6:30pm): Odd-numbered presenters present; even-numbered presenters will visit other tables.

Return to the CIRCLS’23 Agenda

Gallery Walk Stations

Gallery Walk Station Map (PDF)
Full descriptions for each poster.

    Station 1

  1. Generative AI Methods for Education – Andrew Lan
  2. Characterizing productive engagement during online teamwork sessions – Alejandra Magana
  3. Station 2

  4. Precision-guided Feedback for Deliberate Practice Using Multimodal Analytics in a Multi-user Virtual Reality Simulation – Vitaliy Popov
  5. NeuroVivid: A BCI Maker Experience for Neurodivergent Youth – Ibrahim Dahlstrom-Hakki
  6. Station 3

  7. Evaluating learning of motion graphs with a LiDAR-based smartphone application – Rebecca Vieyra
  8. Converse to learn: Using conversational AI to support children’s learning – Ying Xu
  9. Station 4

  10. Application of emerging technologies perceived by and used by teenagers in international collaborations – Eric Hamilton
  11. CIRCLS Community Report: Partnerships for Change: Transforming Research on Emergent Learning TechnologiesWendy Martin, Shari Gardner, Ligia Esperanza Gómez, Lin Lin-Lipsmeyer, Robb Lindgren, Janice Mak
  12. Station 5

  13. Early identification and support of low-performing students in a STEM course – Autar Kaw
  14. Using Neural Networks and Teacher Dashboards to Provide Automated Feedback on Elementary Mathematics and Reading Instruction – Peter Youngs
  15. Station 6

  16. May the force be with you: Haptic feedback for grounding students’ learning with visualizations – Matthew Lira
  17. Collaborative Interactive Data Science Academy – David Lockett
  18. Station 7

  19. Hands-on Virtual and Mixed-Reality Science Labs – Kambiz Hamadani
  20. CourseMIRROR – Muhsin Menekse
  21. Station 8

  22. Haptic and mixed reality system simulating IV needle insertion for hand-eye skills – Jin Woo Kim and Kwangtaek Kim
  23. New Dimensions of American Sign Language (ASL) Learning: Implementing and Testing Signing Avatars and Immersive Learning (SAIL 2) – Lorna Quandt
  24. Station 9

  25. Learnersourcing Worked-out Examples – Tianyi Li
  26. Immersive Learning for Robotics Operations – Shahin Vassigh
  27. Station 10

  28. Python Programming Education for K-12 Students with Vision Impairments – Wei Wang
  29. Integrating AI in K-12 STEM education – Zhen Bai
  30. Station 11

  31. Promoting Cross-Disciplinary Dialogue Between Experts in Argumentation and Innovative Technologies – Alina Reznitskaya
  32. AR-Classroom: Augmented Reality for Learning 3D Spatial Transformations and Their Mathematical Representations – Wei Yan
  33. Station 12

  34. QubitVR: Advancing Quantum Education in Virtual Reality – Ryan McMahan
  35. Academical: A Dynamic Narrative Learning Environment for Innovating Online Ethics Training – Samuel Shields
  36. Station 13

  37. Algorithmic literacy: what, so what, now what – Yianna Vovides
  38. Using Collaborative Agent-Based Computer Modeling to Explore Tri-Trophic Cascades with Elementary School Science Students – Anthony Petrosino
  39. Station 14

  40. Exploring A Metaverse System for Social Learning in Collaborative Augmented Reality with Virtual and Human Pedagogical Agents – Marjorie Zielke
  41. Investigating the Role of Interest in Middle Grade Science with a Multimodal Affect-Sensitive Learning Environment – Jonathan Rowe
  42. Station 15

  43. Fellows Tier of the AI CIRCLS Mock Review Panels presentation – Janice Mak, Matt Matilla, Armanda Lewis, and Richard Kalunga
  44. Exploring AI hardware applications in experiential learning environments – Andrea Ramirez-Salgado
  45. Station 16

  46. Participatory Design For Human Well-Being – Sanaz Ahmadzadeh Siyahrood
  47. Supporting high school students’ skill development through co-design of a hybrid documentation toolkit for self-directed learning experiences – Marti Louw, Talia Stol, and Daragh Byrne
  48. Station 17

  49. Constraints and Affordances of Mobile Learning Experience Platforms for Children with Autism – Aaron Kline
  50. Hui: A case of (re)creating Indigenous stories with emerging technologies – Breanne Litts and Rogelio E. Cardona-Rivera
  51. Station 18

  52. Measuring Students’ Attentional States During Online Physics Learning: Initial Results – Lester Loschky
  53. Understanding Student Practices in Collaborative Science Inquiry in a Scaffolded Game-Based CSCL Environment – Cindy Hmelo-Silver
  54. Station 19

  55. Professional-development for Emerging Education Researchers: PEER Institute materials and activities – Scott Franklin
  56. An Intelligent Assistant to Support Teachers and Students in Simulation-Based Science Learning – Shubhra Kanti Karmaker Santu
  57. Station 20

  58. Teachers’ Perceptions of AI-supported Writing in the Engineering Design Process – Roxanne Moore and Gennie Mansi
  59. Exploring Challenges and Opportunities to Support Designers in Learning to Co-create with AI-based Manufacturing Design Tools – Nikolas Martelaro
  60. Station 21

  61. Using a Simulated Classroom to Reduce Educator Bias – Rhonda Christensen
  62. Embodied Code: Flow-based Visual Programming in Virtual Reality – Ying Wu
  63. Station 22

  64. Doing Experiments at Scale is EASI! – John Stamper
  65. Problem Solving Process Visualization – Magy Seif El-Nasr
  66. Station 23

  67. AI at the Wheel: Navigating the Future of Autonomous Robotics in Duckietown – Matt Matilla
  68. Inq-ITS for real-time AI-based assessment and instruction – Janice Gobert and Mike Sao Pedro
  69. Station 24

  70. Project CAST: Coaching At Scale for data sTorytelling – Jiaqi Gong
  71. Immersive learning experiences for augmented reality-enhanced computational thinking education – Kyungbin Kwon
  72. Station 25

  73. Teaching Collaborative Problem-Solving Skills Using Intelligent Tutoring Systems – Emmanuel Johnson
  74. i-Learn: Empowering Engineering Learners Using Visualizations in Mixed Reality and Machine Learning – Ivan Mutis
  75. Station 26

  76. Exploring AIFORGOOD Summer Camp Curriculum to Foster Middle School Students’ Understanding of Artificial Intelligence (AI) – Keunjae Kim
  77. Design of XR technology for psychomotor skills learning (PSL): Integrating layers of feedback in instruction to prompt deep PSL – Hemalathaa Kasiviswanath Yuvaraja
  78. Station 27

  79. A Teacher Dashboard tool for English Language Arts teachers’ learning about collaborative argumentation – Terrance Zhang
  80. Visual Behavior Analysis for Collaborative Learning and Play Therapy – R. Leila Barmaki
  81. Station 28

  82. Ethical Emotion AI in Online Learning for People of Mixed Abilities – Yun Huang
  83. Emerging Scholars CIRCLS – Arun Balajiee and Yeonji Jung
  84. Station 29

  85. Unpacking NSF RITEL Grant Solicitation: A User-Friendly Rubric with DEI Emphasis – Carmen Ana Ramos-Pizarro, Aleshia Hayes, Yingjie Liu, and Natalie Ottey
  86. Educator CIRCLS – Educator CIRCLS Community